Your Duties
• Prototype and build next generation AR/VR products in Unity3D/C#

● Participate in internal reviews and understand requirements clearly.

● Suggest ideas for design and implementation – design reviews.

● Implement VR/AR functionality as per finalized design

● Translate design specification into functional AR/VR applications, Mobile Games

● Design, build, and maintain efficient, reusable, and reliable code, where feasible

● Have ownership of quality of output – deliverable, in terms of performance, and responsiveness of application

● Troubleshoot and solve problems as and when they arise.

● Maintain code in repositories as per organization policy

Required Qualifications:

Must Have

● Excellent knowledge of Unity, including experience with scripting, textures, animation, GUI styles, and user session management

● C#

● Familiarity with level design and planning

● Should be well versed in designing the Unity UI scripting

● Inverse Kinematics & Forward Kinematics & Unity Animation experience is must

● Must have experience in Published 3D Games.

● Experience in Online Real Time Multiplayer would be an added advantage

● Preferably 3D Maths & Physics skillset

● Experience on multiple tools Vuforia, Unreal, etc., would be a plus point.