Overview
Responsibilities:
- Design, build, and maintain efficient, reusable, and reliable rendering code
- Implement new or improve existing rendering techniques
- Help maintain code quality and organization
- Profile and optimize C++ and GPU code
- Communicate effectively within the team
Required Qualifications:
- Basic understanding of one of the Graphics API: DirectX 11/12, OpenGL, Vulkan, Metal
- Basic understanding of HLSL/GLSL/MSL
- Practical knowledge in Rendering/Graphics area
- Ability to work in the office, full-time, Monday–Friday (Cracow)
- You will be a part of a dev team, so you need to have time for discussions and task collaboration
- It's better if you are able to work the same hours as your team
- If you need a few private hours to attend classes, this might be acceptable
- Desire to make games and join Sperasoft after successful completion of the internship
Benefits:
- Working with an international team of world-class professionals on exciting and challenging projects
- Learning & Development opportunity
- Sensibly flexible working hours
- Breakfasts, snacks and fruits available during the day, tea and coffee machines
Nice To Have:
- Portfolio of pet projects on GitHub/GitLab/Bitbucket
- Knowledge of the C++11/14/17 standards
- Experience with game development
- Passion for gaming
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