Overview

Are you GAME to JOIN US and be our new Spine Animator?

PopOK Gaming is on a search for a new player to join our team.

Responsibilities:
  • Rig and Animate high-quality, efficient 2D skeletal animations for game characters and assets using Spine
  • Apply classic animation principles (timing, weight, etc.) to ensure fluid, visually engaging motion
  • Collaborate closely with artists, designers, and developers to align the animation with the project's artistic and technical vision
  • Assist in selecting video, colors and animation for graphic design
  • Refine animations with various applications
  • Brainstorm with the design team to come up with new ideas, patterns and styles
  • Stay up-to-date with new animation techniques and applications
  • Create a project timeline and meet deadlines
Required Qualifications:
  • 3+ years of experience in 2D animations
  • Bachelor’s Degree in Animation, Visual Arts or a related field programs
  • Proficient in the Spine Animation Software (rigging, meshing, Inverse Kinematics) & After Effects
  • Strong foundation in 2D animation principles
  • Familiarity with the game development pipeline and integrating assets into game engines
  • Strong aesthetic and conceptual skills
  • Ability to collaborate and meet deadlines
  • Detail-oriented
  • Creative thinking
  • Team player
  • Adobe After Effects
  • Spine
Additional Information:

Apply here.

Good Luck! 

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